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Non-blocking audio I/O interface, WIP Yet another abstraction similar to AudioTrack::Buffer and AudioBufferProvider, but with support for streaming, non-blocking, and eventually PTS. This is intended to be used as follows: - primary HAL output stream implements a Sink - primary HAL input stream implements a Source - Pipe implements a Sink - PipeReader implements a Source or TimedSource (not shown yet), which supports "read at PTS" - fast AudioTrack on server side will implement a Source using cblk - normal AudioTrack on server side will not be changed initially - fast AudioRecord on server side will implement a Sink using cblk - normal AudioRecord on server side will not be changed initially - fast mixer thread will read from Sources and write to a Sink, or (unlikely) implement a Source and multiple Sinks - Visualization and PCM logger will read from Source or TimedSource - A2DP normal mixer will be connected directly to its output stream and there will be a kind of OutputTrack for duplication that will read from a Sink with non-blocking write fed by the fast mixer. Patch set 3 changes: - Add more implementations of NBAIO interfaces: added SourceAudioBufferProvider, MonoPipe, MonoPipeReader. - Added Format_sampleRate and Format_channelCount. - Extract out the roundUp() method. - Respond to most comments from previous code review. - The new classes are untested. Patch set 4 changes: - Fix bugs in MonoPipe::write() and MonoPipeReader::read() - Fix bug initializing mFrameBitShift too early - renamed roundUp() to roundup() - Fix Android.mk - Add LOG_TAG an LOG_NDEBUG, use ALOG_ASSERT and utils/Log.h instead of assert - Fix build warnings - Move constructor and destructor bodies from .h to .cpp - Line length 100 - Following naming conventions for #include double-include protector macros - Include what you use - More NBAIO logging - MonoPipe write can be blocking Patch set 5 changes: - Address code review comments - Use a static library so unused implementations don't take memory - Comment out libsndfile dependency - Remove debugging LOGV and LOG_NDEBUG Patch set 6 changes (would be 6 at old location, actually 2 at new location): - Address code review comments on patchset 5 - For MonoPipe, allow the full pipe to be used, no need to omit one slot - Don't do atomic releasing stores unless needed Still to do: - I'm not happy with the Pipe class names - Update build/ for new static library? Change-Id: Ie6c61f05ce06b676b033be448a8ef9025a2ffcfd
13 years ago
/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "NBAIO"
//#define LOG_NDEBUG 0
#include <utils/Log.h>
#include <media/nbaio/NBAIO.h>
Non-blocking audio I/O interface, WIP Yet another abstraction similar to AudioTrack::Buffer and AudioBufferProvider, but with support for streaming, non-blocking, and eventually PTS. This is intended to be used as follows: - primary HAL output stream implements a Sink - primary HAL input stream implements a Source - Pipe implements a Sink - PipeReader implements a Source or TimedSource (not shown yet), which supports "read at PTS" - fast AudioTrack on server side will implement a Source using cblk - normal AudioTrack on server side will not be changed initially - fast AudioRecord on server side will implement a Sink using cblk - normal AudioRecord on server side will not be changed initially - fast mixer thread will read from Sources and write to a Sink, or (unlikely) implement a Source and multiple Sinks - Visualization and PCM logger will read from Source or TimedSource - A2DP normal mixer will be connected directly to its output stream and there will be a kind of OutputTrack for duplication that will read from a Sink with non-blocking write fed by the fast mixer. Patch set 3 changes: - Add more implementations of NBAIO interfaces: added SourceAudioBufferProvider, MonoPipe, MonoPipeReader. - Added Format_sampleRate and Format_channelCount. - Extract out the roundUp() method. - Respond to most comments from previous code review. - The new classes are untested. Patch set 4 changes: - Fix bugs in MonoPipe::write() and MonoPipeReader::read() - Fix bug initializing mFrameBitShift too early - renamed roundUp() to roundup() - Fix Android.mk - Add LOG_TAG an LOG_NDEBUG, use ALOG_ASSERT and utils/Log.h instead of assert - Fix build warnings - Move constructor and destructor bodies from .h to .cpp - Line length 100 - Following naming conventions for #include double-include protector macros - Include what you use - More NBAIO logging - MonoPipe write can be blocking Patch set 5 changes: - Address code review comments - Use a static library so unused implementations don't take memory - Comment out libsndfile dependency - Remove debugging LOGV and LOG_NDEBUG Patch set 6 changes (would be 6 at old location, actually 2 at new location): - Address code review comments on patchset 5 - For MonoPipe, allow the full pipe to be used, no need to omit one slot - Don't do atomic releasing stores unless needed Still to do: - I'm not happy with the Pipe class names - Update build/ for new static library? Change-Id: Ie6c61f05ce06b676b033be448a8ef9025a2ffcfd
13 years ago
namespace android {
size_t Format_frameSize(const NBAIO_Format& format)
Non-blocking audio I/O interface, WIP Yet another abstraction similar to AudioTrack::Buffer and AudioBufferProvider, but with support for streaming, non-blocking, and eventually PTS. This is intended to be used as follows: - primary HAL output stream implements a Sink - primary HAL input stream implements a Source - Pipe implements a Sink - PipeReader implements a Source or TimedSource (not shown yet), which supports "read at PTS" - fast AudioTrack on server side will implement a Source using cblk - normal AudioTrack on server side will not be changed initially - fast AudioRecord on server side will implement a Sink using cblk - normal AudioRecord on server side will not be changed initially - fast mixer thread will read from Sources and write to a Sink, or (unlikely) implement a Source and multiple Sinks - Visualization and PCM logger will read from Source or TimedSource - A2DP normal mixer will be connected directly to its output stream and there will be a kind of OutputTrack for duplication that will read from a Sink with non-blocking write fed by the fast mixer. Patch set 3 changes: - Add more implementations of NBAIO interfaces: added SourceAudioBufferProvider, MonoPipe, MonoPipeReader. - Added Format_sampleRate and Format_channelCount. - Extract out the roundUp() method. - Respond to most comments from previous code review. - The new classes are untested. Patch set 4 changes: - Fix bugs in MonoPipe::write() and MonoPipeReader::read() - Fix bug initializing mFrameBitShift too early - renamed roundUp() to roundup() - Fix Android.mk - Add LOG_TAG an LOG_NDEBUG, use ALOG_ASSERT and utils/Log.h instead of assert - Fix build warnings - Move constructor and destructor bodies from .h to .cpp - Line length 100 - Following naming conventions for #include double-include protector macros - Include what you use - More NBAIO logging - MonoPipe write can be blocking Patch set 5 changes: - Address code review comments - Use a static library so unused implementations don't take memory - Comment out libsndfile dependency - Remove debugging LOGV and LOG_NDEBUG Patch set 6 changes (would be 6 at old location, actually 2 at new location): - Address code review comments on patchset 5 - For MonoPipe, allow the full pipe to be used, no need to omit one slot - Don't do atomic releasing stores unless needed Still to do: - I'm not happy with the Pipe class names - Update build/ for new static library? Change-Id: Ie6c61f05ce06b676b033be448a8ef9025a2ffcfd
13 years ago
{
return format.mFrameSize;
Non-blocking audio I/O interface, WIP Yet another abstraction similar to AudioTrack::Buffer and AudioBufferProvider, but with support for streaming, non-blocking, and eventually PTS. This is intended to be used as follows: - primary HAL output stream implements a Sink - primary HAL input stream implements a Source - Pipe implements a Sink - PipeReader implements a Source or TimedSource (not shown yet), which supports "read at PTS" - fast AudioTrack on server side will implement a Source using cblk - normal AudioTrack on server side will not be changed initially - fast AudioRecord on server side will implement a Sink using cblk - normal AudioRecord on server side will not be changed initially - fast mixer thread will read from Sources and write to a Sink, or (unlikely) implement a Source and multiple Sinks - Visualization and PCM logger will read from Source or TimedSource - A2DP normal mixer will be connected directly to its output stream and there will be a kind of OutputTrack for duplication that will read from a Sink with non-blocking write fed by the fast mixer. Patch set 3 changes: - Add more implementations of NBAIO interfaces: added SourceAudioBufferProvider, MonoPipe, MonoPipeReader. - Added Format_sampleRate and Format_channelCount. - Extract out the roundUp() method. - Respond to most comments from previous code review. - The new classes are untested. Patch set 4 changes: - Fix bugs in MonoPipe::write() and MonoPipeReader::read() - Fix bug initializing mFrameBitShift too early - renamed roundUp() to roundup() - Fix Android.mk - Add LOG_TAG an LOG_NDEBUG, use ALOG_ASSERT and utils/Log.h instead of assert - Fix build warnings - Move constructor and destructor bodies from .h to .cpp - Line length 100 - Following naming conventions for #include double-include protector macros - Include what you use - More NBAIO logging - MonoPipe write can be blocking Patch set 5 changes: - Address code review comments - Use a static library so unused implementations don't take memory - Comment out libsndfile dependency - Remove debugging LOGV and LOG_NDEBUG Patch set 6 changes (would be 6 at old location, actually 2 at new location): - Address code review comments on patchset 5 - For MonoPipe, allow the full pipe to be used, no need to omit one slot - Don't do atomic releasing stores unless needed Still to do: - I'm not happy with the Pipe class names - Update build/ for new static library? Change-Id: Ie6c61f05ce06b676b033be448a8ef9025a2ffcfd
13 years ago
}
const NBAIO_Format Format_Invalid = { 0, 0, AUDIO_FORMAT_INVALID, 0 };
unsigned Format_sampleRate(const NBAIO_Format& format)
Non-blocking audio I/O interface, WIP Yet another abstraction similar to AudioTrack::Buffer and AudioBufferProvider, but with support for streaming, non-blocking, and eventually PTS. This is intended to be used as follows: - primary HAL output stream implements a Sink - primary HAL input stream implements a Source - Pipe implements a Sink - PipeReader implements a Source or TimedSource (not shown yet), which supports "read at PTS" - fast AudioTrack on server side will implement a Source using cblk - normal AudioTrack on server side will not be changed initially - fast AudioRecord on server side will implement a Sink using cblk - normal AudioRecord on server side will not be changed initially - fast mixer thread will read from Sources and write to a Sink, or (unlikely) implement a Source and multiple Sinks - Visualization and PCM logger will read from Source or TimedSource - A2DP normal mixer will be connected directly to its output stream and there will be a kind of OutputTrack for duplication that will read from a Sink with non-blocking write fed by the fast mixer. Patch set 3 changes: - Add more implementations of NBAIO interfaces: added SourceAudioBufferProvider, MonoPipe, MonoPipeReader. - Added Format_sampleRate and Format_channelCount. - Extract out the roundUp() method. - Respond to most comments from previous code review. - The new classes are untested. Patch set 4 changes: - Fix bugs in MonoPipe::write() and MonoPipeReader::read() - Fix bug initializing mFrameBitShift too early - renamed roundUp() to roundup() - Fix Android.mk - Add LOG_TAG an LOG_NDEBUG, use ALOG_ASSERT and utils/Log.h instead of assert - Fix build warnings - Move constructor and destructor bodies from .h to .cpp - Line length 100 - Following naming conventions for #include double-include protector macros - Include what you use - More NBAIO logging - MonoPipe write can be blocking Patch set 5 changes: - Address code review comments - Use a static library so unused implementations don't take memory - Comment out libsndfile dependency - Remove debugging LOGV and LOG_NDEBUG Patch set 6 changes (would be 6 at old location, actually 2 at new location): - Address code review comments on patchset 5 - For MonoPipe, allow the full pipe to be used, no need to omit one slot - Don't do atomic releasing stores unless needed Still to do: - I'm not happy with the Pipe class names - Update build/ for new static library? Change-Id: Ie6c61f05ce06b676b033be448a8ef9025a2ffcfd
13 years ago
{
if (!Format_isValid(format)) {
return 0;
}
return format.mSampleRate;
Non-blocking audio I/O interface, WIP Yet another abstraction similar to AudioTrack::Buffer and AudioBufferProvider, but with support for streaming, non-blocking, and eventually PTS. This is intended to be used as follows: - primary HAL output stream implements a Sink - primary HAL input stream implements a Source - Pipe implements a Sink - PipeReader implements a Source or TimedSource (not shown yet), which supports "read at PTS" - fast AudioTrack on server side will implement a Source using cblk - normal AudioTrack on server side will not be changed initially - fast AudioRecord on server side will implement a Sink using cblk - normal AudioRecord on server side will not be changed initially - fast mixer thread will read from Sources and write to a Sink, or (unlikely) implement a Source and multiple Sinks - Visualization and PCM logger will read from Source or TimedSource - A2DP normal mixer will be connected directly to its output stream and there will be a kind of OutputTrack for duplication that will read from a Sink with non-blocking write fed by the fast mixer. Patch set 3 changes: - Add more implementations of NBAIO interfaces: added SourceAudioBufferProvider, MonoPipe, MonoPipeReader. - Added Format_sampleRate and Format_channelCount. - Extract out the roundUp() method. - Respond to most comments from previous code review. - The new classes are untested. Patch set 4 changes: - Fix bugs in MonoPipe::write() and MonoPipeReader::read() - Fix bug initializing mFrameBitShift too early - renamed roundUp() to roundup() - Fix Android.mk - Add LOG_TAG an LOG_NDEBUG, use ALOG_ASSERT and utils/Log.h instead of assert - Fix build warnings - Move constructor and destructor bodies from .h to .cpp - Line length 100 - Following naming conventions for #include double-include protector macros - Include what you use - More NBAIO logging - MonoPipe write can be blocking Patch set 5 changes: - Address code review comments - Use a static library so unused implementations don't take memory - Comment out libsndfile dependency - Remove debugging LOGV and LOG_NDEBUG Patch set 6 changes (would be 6 at old location, actually 2 at new location): - Address code review comments on patchset 5 - For MonoPipe, allow the full pipe to be used, no need to omit one slot - Don't do atomic releasing stores unless needed Still to do: - I'm not happy with the Pipe class names - Update build/ for new static library? Change-Id: Ie6c61f05ce06b676b033be448a8ef9025a2ffcfd
13 years ago
}
unsigned Format_channelCount(const NBAIO_Format& format)
Non-blocking audio I/O interface, WIP Yet another abstraction similar to AudioTrack::Buffer and AudioBufferProvider, but with support for streaming, non-blocking, and eventually PTS. This is intended to be used as follows: - primary HAL output stream implements a Sink - primary HAL input stream implements a Source - Pipe implements a Sink - PipeReader implements a Source or TimedSource (not shown yet), which supports "read at PTS" - fast AudioTrack on server side will implement a Source using cblk - normal AudioTrack on server side will not be changed initially - fast AudioRecord on server side will implement a Sink using cblk - normal AudioRecord on server side will not be changed initially - fast mixer thread will read from Sources and write to a Sink, or (unlikely) implement a Source and multiple Sinks - Visualization and PCM logger will read from Source or TimedSource - A2DP normal mixer will be connected directly to its output stream and there will be a kind of OutputTrack for duplication that will read from a Sink with non-blocking write fed by the fast mixer. Patch set 3 changes: - Add more implementations of NBAIO interfaces: added SourceAudioBufferProvider, MonoPipe, MonoPipeReader. - Added Format_sampleRate and Format_channelCount. - Extract out the roundUp() method. - Respond to most comments from previous code review. - The new classes are untested. Patch set 4 changes: - Fix bugs in MonoPipe::write() and MonoPipeReader::read() - Fix bug initializing mFrameBitShift too early - renamed roundUp() to roundup() - Fix Android.mk - Add LOG_TAG an LOG_NDEBUG, use ALOG_ASSERT and utils/Log.h instead of assert - Fix build warnings - Move constructor and destructor bodies from .h to .cpp - Line length 100 - Following naming conventions for #include double-include protector macros - Include what you use - More NBAIO logging - MonoPipe write can be blocking Patch set 5 changes: - Address code review comments - Use a static library so unused implementations don't take memory - Comment out libsndfile dependency - Remove debugging LOGV and LOG_NDEBUG Patch set 6 changes (would be 6 at old location, actually 2 at new location): - Address code review comments on patchset 5 - For MonoPipe, allow the full pipe to be used, no need to omit one slot - Don't do atomic releasing stores unless needed Still to do: - I'm not happy with the Pipe class names - Update build/ for new static library? Change-Id: Ie6c61f05ce06b676b033be448a8ef9025a2ffcfd
13 years ago
{
if (!Format_isValid(format)) {
return 0;
}
return format.mChannelCount;
Non-blocking audio I/O interface, WIP Yet another abstraction similar to AudioTrack::Buffer and AudioBufferProvider, but with support for streaming, non-blocking, and eventually PTS. This is intended to be used as follows: - primary HAL output stream implements a Sink - primary HAL input stream implements a Source - Pipe implements a Sink - PipeReader implements a Source or TimedSource (not shown yet), which supports "read at PTS" - fast AudioTrack on server side will implement a Source using cblk - normal AudioTrack on server side will not be changed initially - fast AudioRecord on server side will implement a Sink using cblk - normal AudioRecord on server side will not be changed initially - fast mixer thread will read from Sources and write to a Sink, or (unlikely) implement a Source and multiple Sinks - Visualization and PCM logger will read from Source or TimedSource - A2DP normal mixer will be connected directly to its output stream and there will be a kind of OutputTrack for duplication that will read from a Sink with non-blocking write fed by the fast mixer. Patch set 3 changes: - Add more implementations of NBAIO interfaces: added SourceAudioBufferProvider, MonoPipe, MonoPipeReader. - Added Format_sampleRate and Format_channelCount. - Extract out the roundUp() method. - Respond to most comments from previous code review. - The new classes are untested. Patch set 4 changes: - Fix bugs in MonoPipe::write() and MonoPipeReader::read() - Fix bug initializing mFrameBitShift too early - renamed roundUp() to roundup() - Fix Android.mk - Add LOG_TAG an LOG_NDEBUG, use ALOG_ASSERT and utils/Log.h instead of assert - Fix build warnings - Move constructor and destructor bodies from .h to .cpp - Line length 100 - Following naming conventions for #include double-include protector macros - Include what you use - More NBAIO logging - MonoPipe write can be blocking Patch set 5 changes: - Address code review comments - Use a static library so unused implementations don't take memory - Comment out libsndfile dependency - Remove debugging LOGV and LOG_NDEBUG Patch set 6 changes (would be 6 at old location, actually 2 at new location): - Address code review comments on patchset 5 - For MonoPipe, allow the full pipe to be used, no need to omit one slot - Don't do atomic releasing stores unless needed Still to do: - I'm not happy with the Pipe class names - Update build/ for new static library? Change-Id: Ie6c61f05ce06b676b033be448a8ef9025a2ffcfd
13 years ago
}
NBAIO_Format Format_from_SR_C(unsigned sampleRate, unsigned channelCount,
audio_format_t format)
Non-blocking audio I/O interface, WIP Yet another abstraction similar to AudioTrack::Buffer and AudioBufferProvider, but with support for streaming, non-blocking, and eventually PTS. This is intended to be used as follows: - primary HAL output stream implements a Sink - primary HAL input stream implements a Source - Pipe implements a Sink - PipeReader implements a Source or TimedSource (not shown yet), which supports "read at PTS" - fast AudioTrack on server side will implement a Source using cblk - normal AudioTrack on server side will not be changed initially - fast AudioRecord on server side will implement a Sink using cblk - normal AudioRecord on server side will not be changed initially - fast mixer thread will read from Sources and write to a Sink, or (unlikely) implement a Source and multiple Sinks - Visualization and PCM logger will read from Source or TimedSource - A2DP normal mixer will be connected directly to its output stream and there will be a kind of OutputTrack for duplication that will read from a Sink with non-blocking write fed by the fast mixer. Patch set 3 changes: - Add more implementations of NBAIO interfaces: added SourceAudioBufferProvider, MonoPipe, MonoPipeReader. - Added Format_sampleRate and Format_channelCount. - Extract out the roundUp() method. - Respond to most comments from previous code review. - The new classes are untested. Patch set 4 changes: - Fix bugs in MonoPipe::write() and MonoPipeReader::read() - Fix bug initializing mFrameBitShift too early - renamed roundUp() to roundup() - Fix Android.mk - Add LOG_TAG an LOG_NDEBUG, use ALOG_ASSERT and utils/Log.h instead of assert - Fix build warnings - Move constructor and destructor bodies from .h to .cpp - Line length 100 - Following naming conventions for #include double-include protector macros - Include what you use - More NBAIO logging - MonoPipe write can be blocking Patch set 5 changes: - Address code review comments - Use a static library so unused implementations don't take memory - Comment out libsndfile dependency - Remove debugging LOGV and LOG_NDEBUG Patch set 6 changes (would be 6 at old location, actually 2 at new location): - Address code review comments on patchset 5 - For MonoPipe, allow the full pipe to be used, no need to omit one slot - Don't do atomic releasing stores unless needed Still to do: - I'm not happy with the Pipe class names - Update build/ for new static library? Change-Id: Ie6c61f05ce06b676b033be448a8ef9025a2ffcfd
13 years ago
{
if (sampleRate == 0 || channelCount == 0 || !audio_is_valid_format(format)) {
return Format_Invalid;
}
NBAIO_Format ret;
ret.mSampleRate = sampleRate;
ret.mChannelCount = channelCount;
ret.mFormat = format;
ret.mFrameSize = audio_is_linear_pcm(format) ?
channelCount * audio_bytes_per_sample(format) : sizeof(uint8_t);
return ret;
Non-blocking audio I/O interface, WIP Yet another abstraction similar to AudioTrack::Buffer and AudioBufferProvider, but with support for streaming, non-blocking, and eventually PTS. This is intended to be used as follows: - primary HAL output stream implements a Sink - primary HAL input stream implements a Source - Pipe implements a Sink - PipeReader implements a Source or TimedSource (not shown yet), which supports "read at PTS" - fast AudioTrack on server side will implement a Source using cblk - normal AudioTrack on server side will not be changed initially - fast AudioRecord on server side will implement a Sink using cblk - normal AudioRecord on server side will not be changed initially - fast mixer thread will read from Sources and write to a Sink, or (unlikely) implement a Source and multiple Sinks - Visualization and PCM logger will read from Source or TimedSource - A2DP normal mixer will be connected directly to its output stream and there will be a kind of OutputTrack for duplication that will read from a Sink with non-blocking write fed by the fast mixer. Patch set 3 changes: - Add more implementations of NBAIO interfaces: added SourceAudioBufferProvider, MonoPipe, MonoPipeReader. - Added Format_sampleRate and Format_channelCount. - Extract out the roundUp() method. - Respond to most comments from previous code review. - The new classes are untested. Patch set 4 changes: - Fix bugs in MonoPipe::write() and MonoPipeReader::read() - Fix bug initializing mFrameBitShift too early - renamed roundUp() to roundup() - Fix Android.mk - Add LOG_TAG an LOG_NDEBUG, use ALOG_ASSERT and utils/Log.h instead of assert - Fix build warnings - Move constructor and destructor bodies from .h to .cpp - Line length 100 - Following naming conventions for #include double-include protector macros - Include what you use - More NBAIO logging - MonoPipe write can be blocking Patch set 5 changes: - Address code review comments - Use a static library so unused implementations don't take memory - Comment out libsndfile dependency - Remove debugging LOGV and LOG_NDEBUG Patch set 6 changes (would be 6 at old location, actually 2 at new location): - Address code review comments on patchset 5 - For MonoPipe, allow the full pipe to be used, no need to omit one slot - Don't do atomic releasing stores unless needed Still to do: - I'm not happy with the Pipe class names - Update build/ for new static library? Change-Id: Ie6c61f05ce06b676b033be448a8ef9025a2ffcfd
13 years ago
}
// This is a default implementation; it is expected that subclasses will optimize this.
ssize_t NBAIO_Sink::writeVia(writeVia_t via, size_t total, void *user, size_t block)
{
if (!mNegotiated) {
return (ssize_t) NEGOTIATE;
}
static const size_t maxBlock = 32;
size_t frameSize = Format_frameSize(mFormat);
ALOG_ASSERT(frameSize > 0 && frameSize <= 8);
// double guarantees alignment for stack similar to what malloc() gives for heap
if (block == 0 || block > maxBlock) {
block = maxBlock;
}
double buffer[((frameSize * block) + sizeof(double) - 1) / sizeof(double)];
size_t accumulator = 0;
while (accumulator < total) {
size_t count = total - accumulator;
if (count > block) {
count = block;
}
ssize_t ret = via(user, buffer, count);
if (ret > 0) {
ALOG_ASSERT((size_t) ret <= count);
size_t maxRet = ret;
ret = write(buffer, maxRet);
if (ret > 0) {
ALOG_ASSERT((size_t) ret <= maxRet);
accumulator += ret;
continue;
}
}
return accumulator > 0 ? accumulator : ret;
}
return accumulator;
}
// This is a default implementation; it is expected that subclasses will optimize this.
ssize_t NBAIO_Source::readVia(readVia_t via, size_t total, void *user, size_t block)
Non-blocking audio I/O interface, WIP Yet another abstraction similar to AudioTrack::Buffer and AudioBufferProvider, but with support for streaming, non-blocking, and eventually PTS. This is intended to be used as follows: - primary HAL output stream implements a Sink - primary HAL input stream implements a Source - Pipe implements a Sink - PipeReader implements a Source or TimedSource (not shown yet), which supports "read at PTS" - fast AudioTrack on server side will implement a Source using cblk - normal AudioTrack on server side will not be changed initially - fast AudioRecord on server side will implement a Sink using cblk - normal AudioRecord on server side will not be changed initially - fast mixer thread will read from Sources and write to a Sink, or (unlikely) implement a Source and multiple Sinks - Visualization and PCM logger will read from Source or TimedSource - A2DP normal mixer will be connected directly to its output stream and there will be a kind of OutputTrack for duplication that will read from a Sink with non-blocking write fed by the fast mixer. Patch set 3 changes: - Add more implementations of NBAIO interfaces: added SourceAudioBufferProvider, MonoPipe, MonoPipeReader. - Added Format_sampleRate and Format_channelCount. - Extract out the roundUp() method. - Respond to most comments from previous code review. - The new classes are untested. Patch set 4 changes: - Fix bugs in MonoPipe::write() and MonoPipeReader::read() - Fix bug initializing mFrameBitShift too early - renamed roundUp() to roundup() - Fix Android.mk - Add LOG_TAG an LOG_NDEBUG, use ALOG_ASSERT and utils/Log.h instead of assert - Fix build warnings - Move constructor and destructor bodies from .h to .cpp - Line length 100 - Following naming conventions for #include double-include protector macros - Include what you use - More NBAIO logging - MonoPipe write can be blocking Patch set 5 changes: - Address code review comments - Use a static library so unused implementations don't take memory - Comment out libsndfile dependency - Remove debugging LOGV and LOG_NDEBUG Patch set 6 changes (would be 6 at old location, actually 2 at new location): - Address code review comments on patchset 5 - For MonoPipe, allow the full pipe to be used, no need to omit one slot - Don't do atomic releasing stores unless needed Still to do: - I'm not happy with the Pipe class names - Update build/ for new static library? Change-Id: Ie6c61f05ce06b676b033be448a8ef9025a2ffcfd
13 years ago
{
if (!mNegotiated) {
return (ssize_t) NEGOTIATE;
}
static const size_t maxBlock = 32;
size_t frameSize = Format_frameSize(mFormat);
ALOG_ASSERT(frameSize > 0 && frameSize <= 8);
// double guarantees alignment for stack similar to what malloc() gives for heap
if (block == 0 || block > maxBlock) {
block = maxBlock;
}
double buffer[((frameSize * block) + sizeof(double) - 1) / sizeof(double)];
size_t accumulator = 0;
while (accumulator < total) {
size_t count = total - accumulator;
if (count > block) {
count = block;
}
ssize_t ret = read(buffer, count);
Non-blocking audio I/O interface, WIP Yet another abstraction similar to AudioTrack::Buffer and AudioBufferProvider, but with support for streaming, non-blocking, and eventually PTS. This is intended to be used as follows: - primary HAL output stream implements a Sink - primary HAL input stream implements a Source - Pipe implements a Sink - PipeReader implements a Source or TimedSource (not shown yet), which supports "read at PTS" - fast AudioTrack on server side will implement a Source using cblk - normal AudioTrack on server side will not be changed initially - fast AudioRecord on server side will implement a Sink using cblk - normal AudioRecord on server side will not be changed initially - fast mixer thread will read from Sources and write to a Sink, or (unlikely) implement a Source and multiple Sinks - Visualization and PCM logger will read from Source or TimedSource - A2DP normal mixer will be connected directly to its output stream and there will be a kind of OutputTrack for duplication that will read from a Sink with non-blocking write fed by the fast mixer. Patch set 3 changes: - Add more implementations of NBAIO interfaces: added SourceAudioBufferProvider, MonoPipe, MonoPipeReader. - Added Format_sampleRate and Format_channelCount. - Extract out the roundUp() method. - Respond to most comments from previous code review. - The new classes are untested. Patch set 4 changes: - Fix bugs in MonoPipe::write() and MonoPipeReader::read() - Fix bug initializing mFrameBitShift too early - renamed roundUp() to roundup() - Fix Android.mk - Add LOG_TAG an LOG_NDEBUG, use ALOG_ASSERT and utils/Log.h instead of assert - Fix build warnings - Move constructor and destructor bodies from .h to .cpp - Line length 100 - Following naming conventions for #include double-include protector macros - Include what you use - More NBAIO logging - MonoPipe write can be blocking Patch set 5 changes: - Address code review comments - Use a static library so unused implementations don't take memory - Comment out libsndfile dependency - Remove debugging LOGV and LOG_NDEBUG Patch set 6 changes (would be 6 at old location, actually 2 at new location): - Address code review comments on patchset 5 - For MonoPipe, allow the full pipe to be used, no need to omit one slot - Don't do atomic releasing stores unless needed Still to do: - I'm not happy with the Pipe class names - Update build/ for new static library? Change-Id: Ie6c61f05ce06b676b033be448a8ef9025a2ffcfd
13 years ago
if (ret > 0) {
ALOG_ASSERT((size_t) ret <= count);
size_t maxRet = ret;
ret = via(user, buffer, maxRet);
Non-blocking audio I/O interface, WIP Yet another abstraction similar to AudioTrack::Buffer and AudioBufferProvider, but with support for streaming, non-blocking, and eventually PTS. This is intended to be used as follows: - primary HAL output stream implements a Sink - primary HAL input stream implements a Source - Pipe implements a Sink - PipeReader implements a Source or TimedSource (not shown yet), which supports "read at PTS" - fast AudioTrack on server side will implement a Source using cblk - normal AudioTrack on server side will not be changed initially - fast AudioRecord on server side will implement a Sink using cblk - normal AudioRecord on server side will not be changed initially - fast mixer thread will read from Sources and write to a Sink, or (unlikely) implement a Source and multiple Sinks - Visualization and PCM logger will read from Source or TimedSource - A2DP normal mixer will be connected directly to its output stream and there will be a kind of OutputTrack for duplication that will read from a Sink with non-blocking write fed by the fast mixer. Patch set 3 changes: - Add more implementations of NBAIO interfaces: added SourceAudioBufferProvider, MonoPipe, MonoPipeReader. - Added Format_sampleRate and Format_channelCount. - Extract out the roundUp() method. - Respond to most comments from previous code review. - The new classes are untested. Patch set 4 changes: - Fix bugs in MonoPipe::write() and MonoPipeReader::read() - Fix bug initializing mFrameBitShift too early - renamed roundUp() to roundup() - Fix Android.mk - Add LOG_TAG an LOG_NDEBUG, use ALOG_ASSERT and utils/Log.h instead of assert - Fix build warnings - Move constructor and destructor bodies from .h to .cpp - Line length 100 - Following naming conventions for #include double-include protector macros - Include what you use - More NBAIO logging - MonoPipe write can be blocking Patch set 5 changes: - Address code review comments - Use a static library so unused implementations don't take memory - Comment out libsndfile dependency - Remove debugging LOGV and LOG_NDEBUG Patch set 6 changes (would be 6 at old location, actually 2 at new location): - Address code review comments on patchset 5 - For MonoPipe, allow the full pipe to be used, no need to omit one slot - Don't do atomic releasing stores unless needed Still to do: - I'm not happy with the Pipe class names - Update build/ for new static library? Change-Id: Ie6c61f05ce06b676b033be448a8ef9025a2ffcfd
13 years ago
if (ret > 0) {
ALOG_ASSERT((size_t) ret <= maxRet);
accumulator += ret;
continue;
}
}
return accumulator > 0 ? accumulator : ret;
}
return accumulator;
}
// Default implementation that only accepts my mFormat
ssize_t NBAIO_Port::negotiate(const NBAIO_Format offers[], size_t numOffers,
NBAIO_Format counterOffers[], size_t& numCounterOffers)
{
ALOGV("negotiate offers=%p numOffers=%zu countersOffers=%p numCounterOffers=%zu",
Non-blocking audio I/O interface, WIP Yet another abstraction similar to AudioTrack::Buffer and AudioBufferProvider, but with support for streaming, non-blocking, and eventually PTS. This is intended to be used as follows: - primary HAL output stream implements a Sink - primary HAL input stream implements a Source - Pipe implements a Sink - PipeReader implements a Source or TimedSource (not shown yet), which supports "read at PTS" - fast AudioTrack on server side will implement a Source using cblk - normal AudioTrack on server side will not be changed initially - fast AudioRecord on server side will implement a Sink using cblk - normal AudioRecord on server side will not be changed initially - fast mixer thread will read from Sources and write to a Sink, or (unlikely) implement a Source and multiple Sinks - Visualization and PCM logger will read from Source or TimedSource - A2DP normal mixer will be connected directly to its output stream and there will be a kind of OutputTrack for duplication that will read from a Sink with non-blocking write fed by the fast mixer. Patch set 3 changes: - Add more implementations of NBAIO interfaces: added SourceAudioBufferProvider, MonoPipe, MonoPipeReader. - Added Format_sampleRate and Format_channelCount. - Extract out the roundUp() method. - Respond to most comments from previous code review. - The new classes are untested. Patch set 4 changes: - Fix bugs in MonoPipe::write() and MonoPipeReader::read() - Fix bug initializing mFrameBitShift too early - renamed roundUp() to roundup() - Fix Android.mk - Add LOG_TAG an LOG_NDEBUG, use ALOG_ASSERT and utils/Log.h instead of assert - Fix build warnings - Move constructor and destructor bodies from .h to .cpp - Line length 100 - Following naming conventions for #include double-include protector macros - Include what you use - More NBAIO logging - MonoPipe write can be blocking Patch set 5 changes: - Address code review comments - Use a static library so unused implementations don't take memory - Comment out libsndfile dependency - Remove debugging LOGV and LOG_NDEBUG Patch set 6 changes (would be 6 at old location, actually 2 at new location): - Address code review comments on patchset 5 - For MonoPipe, allow the full pipe to be used, no need to omit one slot - Don't do atomic releasing stores unless needed Still to do: - I'm not happy with the Pipe class names - Update build/ for new static library? Change-Id: Ie6c61f05ce06b676b033be448a8ef9025a2ffcfd
13 years ago
offers, numOffers, counterOffers, numCounterOffers);
if (Format_isValid(mFormat)) {
Non-blocking audio I/O interface, WIP Yet another abstraction similar to AudioTrack::Buffer and AudioBufferProvider, but with support for streaming, non-blocking, and eventually PTS. This is intended to be used as follows: - primary HAL output stream implements a Sink - primary HAL input stream implements a Source - Pipe implements a Sink - PipeReader implements a Source or TimedSource (not shown yet), which supports "read at PTS" - fast AudioTrack on server side will implement a Source using cblk - normal AudioTrack on server side will not be changed initially - fast AudioRecord on server side will implement a Sink using cblk - normal AudioRecord on server side will not be changed initially - fast mixer thread will read from Sources and write to a Sink, or (unlikely) implement a Source and multiple Sinks - Visualization and PCM logger will read from Source or TimedSource - A2DP normal mixer will be connected directly to its output stream and there will be a kind of OutputTrack for duplication that will read from a Sink with non-blocking write fed by the fast mixer. Patch set 3 changes: - Add more implementations of NBAIO interfaces: added SourceAudioBufferProvider, MonoPipe, MonoPipeReader. - Added Format_sampleRate and Format_channelCount. - Extract out the roundUp() method. - Respond to most comments from previous code review. - The new classes are untested. Patch set 4 changes: - Fix bugs in MonoPipe::write() and MonoPipeReader::read() - Fix bug initializing mFrameBitShift too early - renamed roundUp() to roundup() - Fix Android.mk - Add LOG_TAG an LOG_NDEBUG, use ALOG_ASSERT and utils/Log.h instead of assert - Fix build warnings - Move constructor and destructor bodies from .h to .cpp - Line length 100 - Following naming conventions for #include double-include protector macros - Include what you use - More NBAIO logging - MonoPipe write can be blocking Patch set 5 changes: - Address code review comments - Use a static library so unused implementations don't take memory - Comment out libsndfile dependency - Remove debugging LOGV and LOG_NDEBUG Patch set 6 changes (would be 6 at old location, actually 2 at new location): - Address code review comments on patchset 5 - For MonoPipe, allow the full pipe to be used, no need to omit one slot - Don't do atomic releasing stores unless needed Still to do: - I'm not happy with the Pipe class names - Update build/ for new static library? Change-Id: Ie6c61f05ce06b676b033be448a8ef9025a2ffcfd
13 years ago
for (size_t i = 0; i < numOffers; ++i) {
if (Format_isEqual(offers[i], mFormat)) {
Non-blocking audio I/O interface, WIP Yet another abstraction similar to AudioTrack::Buffer and AudioBufferProvider, but with support for streaming, non-blocking, and eventually PTS. This is intended to be used as follows: - primary HAL output stream implements a Sink - primary HAL input stream implements a Source - Pipe implements a Sink - PipeReader implements a Source or TimedSource (not shown yet), which supports "read at PTS" - fast AudioTrack on server side will implement a Source using cblk - normal AudioTrack on server side will not be changed initially - fast AudioRecord on server side will implement a Sink using cblk - normal AudioRecord on server side will not be changed initially - fast mixer thread will read from Sources and write to a Sink, or (unlikely) implement a Source and multiple Sinks - Visualization and PCM logger will read from Source or TimedSource - A2DP normal mixer will be connected directly to its output stream and there will be a kind of OutputTrack for duplication that will read from a Sink with non-blocking write fed by the fast mixer. Patch set 3 changes: - Add more implementations of NBAIO interfaces: added SourceAudioBufferProvider, MonoPipe, MonoPipeReader. - Added Format_sampleRate and Format_channelCount. - Extract out the roundUp() method. - Respond to most comments from previous code review. - The new classes are untested. Patch set 4 changes: - Fix bugs in MonoPipe::write() and MonoPipeReader::read() - Fix bug initializing mFrameBitShift too early - renamed roundUp() to roundup() - Fix Android.mk - Add LOG_TAG an LOG_NDEBUG, use ALOG_ASSERT and utils/Log.h instead of assert - Fix build warnings - Move constructor and destructor bodies from .h to .cpp - Line length 100 - Following naming conventions for #include double-include protector macros - Include what you use - More NBAIO logging - MonoPipe write can be blocking Patch set 5 changes: - Address code review comments - Use a static library so unused implementations don't take memory - Comment out libsndfile dependency - Remove debugging LOGV and LOG_NDEBUG Patch set 6 changes (would be 6 at old location, actually 2 at new location): - Address code review comments on patchset 5 - For MonoPipe, allow the full pipe to be used, no need to omit one slot - Don't do atomic releasing stores unless needed Still to do: - I'm not happy with the Pipe class names - Update build/ for new static library? Change-Id: Ie6c61f05ce06b676b033be448a8ef9025a2ffcfd
13 years ago
mNegotiated = true;
return i;
}
}
if (numCounterOffers > 0) {
counterOffers[0] = mFormat;
}
numCounterOffers = 1;
} else {
numCounterOffers = 0;
}
return (ssize_t) NEGOTIATE;
}
bool Format_isValid(const NBAIO_Format& format)
{
return format.mSampleRate != 0 && format.mChannelCount != 0 &&
format.mFormat != AUDIO_FORMAT_INVALID && format.mFrameSize != 0;
}
bool Format_isEqual(const NBAIO_Format& format1, const NBAIO_Format& format2)
{
return format1.mSampleRate == format2.mSampleRate &&
format1.mChannelCount == format2.mChannelCount && format1.mFormat == format2.mFormat &&
format1.mFrameSize == format2.mFrameSize;
}
Non-blocking audio I/O interface, WIP Yet another abstraction similar to AudioTrack::Buffer and AudioBufferProvider, but with support for streaming, non-blocking, and eventually PTS. This is intended to be used as follows: - primary HAL output stream implements a Sink - primary HAL input stream implements a Source - Pipe implements a Sink - PipeReader implements a Source or TimedSource (not shown yet), which supports "read at PTS" - fast AudioTrack on server side will implement a Source using cblk - normal AudioTrack on server side will not be changed initially - fast AudioRecord on server side will implement a Sink using cblk - normal AudioRecord on server side will not be changed initially - fast mixer thread will read from Sources and write to a Sink, or (unlikely) implement a Source and multiple Sinks - Visualization and PCM logger will read from Source or TimedSource - A2DP normal mixer will be connected directly to its output stream and there will be a kind of OutputTrack for duplication that will read from a Sink with non-blocking write fed by the fast mixer. Patch set 3 changes: - Add more implementations of NBAIO interfaces: added SourceAudioBufferProvider, MonoPipe, MonoPipeReader. - Added Format_sampleRate and Format_channelCount. - Extract out the roundUp() method. - Respond to most comments from previous code review. - The new classes are untested. Patch set 4 changes: - Fix bugs in MonoPipe::write() and MonoPipeReader::read() - Fix bug initializing mFrameBitShift too early - renamed roundUp() to roundup() - Fix Android.mk - Add LOG_TAG an LOG_NDEBUG, use ALOG_ASSERT and utils/Log.h instead of assert - Fix build warnings - Move constructor and destructor bodies from .h to .cpp - Line length 100 - Following naming conventions for #include double-include protector macros - Include what you use - More NBAIO logging - MonoPipe write can be blocking Patch set 5 changes: - Address code review comments - Use a static library so unused implementations don't take memory - Comment out libsndfile dependency - Remove debugging LOGV and LOG_NDEBUG Patch set 6 changes (would be 6 at old location, actually 2 at new location): - Address code review comments on patchset 5 - For MonoPipe, allow the full pipe to be used, no need to omit one slot - Don't do atomic releasing stores unless needed Still to do: - I'm not happy with the Pipe class names - Update build/ for new static library? Change-Id: Ie6c61f05ce06b676b033be448a8ef9025a2ffcfd
13 years ago
} // namespace android