audioserver: Increase hwbinder thread pool size

Use 4 threads instead of default 1, since audioserver
serves many clients.

Bug: 67203473
Test: audio still works
Change-Id: I7b191974f1a912fd8adf0096c3a1abf33a3d12fa
gugelfrei
Mikhail Naganov 7 years ago
parent bf1c3e0ae1
commit 00a21a30f0

@ -13,6 +13,8 @@ LOCAL_SHARED_LIBRARIES := \
libbinder \
libcutils \
liblog \
libhidltransport \
libhwbinder \
libmedialogservice \
libnbaio \
libsoundtriggerservice \

@ -25,6 +25,7 @@
#include <binder/IPCThreadState.h>
#include <binder/ProcessState.h>
#include <binder/IServiceManager.h>
#include <hidl/HidlTransportSupport.h>
#include <utils/Log.h>
// from LOCAL_C_INCLUDES
@ -124,6 +125,7 @@ int main(int argc __unused, char **argv)
prctl(PR_SET_PDEATHSIG, SIGKILL); // if parent media.log dies before me, kill me also
setpgid(0, 0); // but if I die first, don't kill my parent
}
android::hardware::configureRpcThreadpool(4, false /*callerWillJoin*/);
sp<ProcessState> proc(ProcessState::self());
sp<IServiceManager> sm = defaultServiceManager();
ALOGI("ServiceManager: %p", sm.get());

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