Fix underrun count for static tracks

Should always return 0 - static tracks don't underrun.

Test: Soundpool with 40+ static tracks and enabling Bluetooth
Bug: 73550407
Change-Id: I1e31970eb88a21ce06fc3e0383f4e4b969ad9f02
gugelfrei
Andy Hung 6 years ago
parent e54461ae13
commit 03e1e2c6c1

@ -438,7 +438,11 @@ public:
return 0;
}
virtual uint32_t getUnderrunFrames() const {
virtual uint32_t getUnderrunFrames() const override {
return 0;
}
virtual uint32_t getUnderrunCount() const override {
return 0;
}

Loading…
Cancel
Save