Use AudioDeviceTypeAddr when setting device for effects.

Separate SET_DEVICE and SET_INPUT_DEVICE command in effects as it can
be multiple devices for output case, but only single device for input
case.
Use AudioDeviceTypeAddr instead of just audio device type as address
can be useful to identify audio device if there are multiple devices
with the same device type connected.

Bug: 135621476
Test: atest AudioEffectTest BassBoostTest DynamicsProcessingTest
Test: atest EqualizerTest VirtualizerTest VisualizerTest
Change-Id: Ie9df88e3338730392abbc3efae5daadc70398ff7
Merged-In: Ie9df88e3338730392abbc3efae5daadc70398ff7
gugelfrei
jiabin 5 years ago
parent 7946fbe678
commit b8269fd094

@ -29,7 +29,9 @@
#include <system/audio_effects/effect_visualizer.h>
#include <audio_utils/channels.h>
#include <audio_utils/primitives.h>
#include <media/AudioContainers.h>
#include <media/AudioEffect.h>
#include <media/AudioDeviceTypeAddr.h>
#include <media/audiohal/EffectHalInterface.h>
#include <media/audiohal/EffectsFactoryHalInterface.h>
#include <mediautils/ServiceUtilities.h>
@ -1229,9 +1231,11 @@ void AudioFlinger::EffectChain::setVolumeForOutput_l(uint32_t left, uint32_t rig
}
}
status_t AudioFlinger::EffectModule::setDevice(audio_devices_t device)
status_t AudioFlinger::EffectModule::sendSetAudioDevicesCommand(
const AudioDeviceTypeAddrVector &devices, uint32_t cmdCode)
{
if (device == AUDIO_DEVICE_NONE) {
audio_devices_t deviceType = deviceTypesToBitMask(getAudioDeviceTypes(devices));
if (deviceType == AUDIO_DEVICE_NONE) {
return NO_ERROR;
}
@ -1243,17 +1247,26 @@ status_t AudioFlinger::EffectModule::setDevice(audio_devices_t device)
if ((mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
status_t cmdStatus;
uint32_t size = sizeof(status_t);
uint32_t cmd = audio_is_output_devices(device) ? EFFECT_CMD_SET_DEVICE :
EFFECT_CMD_SET_INPUT_DEVICE;
status = mEffectInterface->command(cmd,
// FIXME: use audio device types and addresses when the hal interface is ready.
status = mEffectInterface->command(cmdCode,
sizeof(uint32_t),
&device,
&deviceType,
&size,
&cmdStatus);
}
return status;
}
status_t AudioFlinger::EffectModule::setDevices(const AudioDeviceTypeAddrVector &devices)
{
return sendSetAudioDevicesCommand(devices, EFFECT_CMD_SET_DEVICE);
}
status_t AudioFlinger::EffectModule::setInputDevice(const AudioDeviceTypeAddr &device)
{
return sendSetAudioDevicesCommand({device}, EFFECT_CMD_SET_INPUT_DEVICE);
}
status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
{
Mutex::Autolock _l(mLock);
@ -2288,12 +2301,21 @@ size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect,
return mEffects.size();
}
// setDevice_l() must be called with ThreadBase::mLock held
void AudioFlinger::EffectChain::setDevice_l(audio_devices_t device)
// setDevices_l() must be called with ThreadBase::mLock held
void AudioFlinger::EffectChain::setDevices_l(const AudioDeviceTypeAddrVector &devices)
{
size_t size = mEffects.size();
for (size_t i = 0; i < size; i++) {
mEffects[i]->setDevices(devices);
}
}
// setInputDevice_l() must be called with ThreadBase::mLock held
void AudioFlinger::EffectChain::setInputDevice_l(const AudioDeviceTypeAddr &device)
{
size_t size = mEffects.size();
for (size_t i = 0; i < size; i++) {
mEffects[i]->setDevice(device);
mEffects[i]->setInputDevice(device);
}
}

@ -109,7 +109,8 @@ public:
const effect_descriptor_t& desc() const { return mDescriptor; }
wp<EffectChain>& chain() { return mChain; }
status_t setDevice(audio_devices_t device);
status_t setDevices(const AudioDeviceTypeAddrVector &devices);
status_t setInputDevice(const AudioDeviceTypeAddr &device);
status_t setVolume(uint32_t *left, uint32_t *right, bool controller);
status_t setMode(audio_mode_t mode);
status_t setAudioSource(audio_source_t source);
@ -158,6 +159,7 @@ private:
status_t start_l();
status_t stop_l();
status_t remove_effect_from_hal_l();
status_t sendSetAudioDevicesCommand(const AudioDeviceTypeAddrVector &devices, uint32_t cmdCode);
mutable Mutex mLock; // mutex for process, commands and handles list protection
wp<ThreadBase> mThread; // parent thread
@ -350,7 +352,8 @@ public:
// FIXME use float to improve the dynamic range
bool setVolume_l(uint32_t *left, uint32_t *right, bool force = false);
void resetVolume_l();
void setDevice_l(audio_devices_t device);
void setDevices_l(const AudioDeviceTypeAddrVector &devices);
void setInputDevice_l(const AudioDeviceTypeAddr &device);
void setMode_l(audio_mode_t mode);
void setAudioSource_l(audio_source_t source);

@ -1378,8 +1378,8 @@ sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
effectCreated = true;
// FIXME: use vector of device and address when effect interface is ready.
effect->setDevice(deviceTypesToBitMask(outDeviceTypes()));
effect->setDevice(inDeviceType());
effect->setDevices(outDeviceTypeAddrs());
effect->setInputDevice(inDeviceTypeAddr());
effect->setMode(mAudioFlinger->getMode());
effect->setAudioSource(mAudioSource);
}
@ -1495,8 +1495,8 @@ status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
return status;
}
effect->setDevice(deviceTypesToBitMask(outDeviceTypes()));
effect->setDevice(inDeviceType());
effect->setDevices(outDeviceTypeAddrs());
effect->setInputDevice(inDeviceTypeAddr());
effect->setMode(mAudioFlinger->getMode());
effect->setAudioSource(mAudioSource);
@ -4070,7 +4070,7 @@ status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_pat
#endif
for (size_t i = 0; i < mEffectChains.size(); i++) {
mEffectChains[i]->setDevice_l(type);
mEffectChains[i]->setDevices_l(deviceTypeAddrs);
}
// mPatch.num_sinks is not set when the thread is created so that
@ -8321,7 +8321,7 @@ status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch
mInDeviceTypeAddr.mAddress = patch->sources[0].ext.device.address;
audio_port_handle_t deviceId = patch->sources[0].id;
for (size_t i = 0; i < mEffectChains.size(); i++) {
mEffectChains[i]->setDevice_l(mInDeviceTypeAddr.mType);
mEffectChains[i]->setInputDevice_l(inDeviceTypeAddr());
}
checkBtNrec_l();
@ -8391,7 +8391,7 @@ void AudioFlinger::RecordThread::updateOutDevices(const DeviceDescriptorBaseVect
mOutDevices = outDevices;
mOutDeviceTypeAddrs = deviceTypeAddrsFromDescriptors(mOutDevices);
for (size_t i = 0; i < mEffectChains.size(); i++) {
mEffectChains[i]->setDevice_l(deviceTypesToBitMask(outDeviceTypes()));
mEffectChains[i]->setDevices_l(outDeviceTypeAddrs());
}
}
@ -8922,7 +8922,11 @@ status_t AudioFlinger::MmapThread::createAudioPatch_l(const struct audio_patch *
}
for (size_t i = 0; i < mEffectChains.size(); i++) {
mEffectChains[i]->setDevice_l(type);
if (isOutput()) {
mEffectChains[i]->setDevices_l(sinkDeviceTypeAddrs);
} else {
mEffectChains[i]->setInputDevice_l(sourceDeviceTypeAddr);
}
}
if (!isOutput()) {

@ -321,6 +321,13 @@ public:
return isOutput() ? outDeviceTypes() : DeviceTypeSet({inDeviceType()});
}
const AudioDeviceTypeAddrVector& outDeviceTypeAddrs() const {
return mOutDeviceTypeAddrs;
}
const AudioDeviceTypeAddr& inDeviceTypeAddr() const {
return mInDeviceTypeAddr;
}
virtual bool isOutput() const = 0;
virtual sp<StreamHalInterface> stream() const = 0;

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