Camera: Treat decreasing timestamp as BUFFER_ERROR

Decreasing timestamp shouldn't happen in non ZSL or reprocessing case.
When that happens, treat the buffer as error and return to buffer queue
directly.

Test: Camera CTS
Bug: 113670946
Change-Id: I39d3417dd9307d6cc7c90ff357a82604566a9081
gugelfrei
Shuzhen Wang 6 years ago
parent 89e319f74c
commit f0c4a6b5cd

@ -237,12 +237,14 @@ status_t Camera3OutputStream::returnBufferCheckedLocked(
/**
* Return buffer back to ANativeWindow
*/
if (buffer.status == CAMERA3_BUFFER_STATUS_ERROR || mDropBuffers) {
if (buffer.status == CAMERA3_BUFFER_STATUS_ERROR || mDropBuffers || timestamp == 0) {
// Cancel buffer
if (mDropBuffers) {
ALOGV("%s: Dropping a frame for stream %d.", __FUNCTION__, mId);
} else {
} else if (buffer.status == CAMERA3_BUFFER_STATUS_ERROR) {
ALOGW("%s: A frame is dropped for stream %d due to buffer error.", __FUNCTION__, mId);
} else {
ALOGE("%s: Stream %d: timestamp shouldn't be 0", __FUNCTION__, mId);
}
res = currentConsumer->cancelBuffer(currentConsumer.get(),
@ -268,10 +270,6 @@ status_t Camera3OutputStream::returnBufferCheckedLocked(
mTraceFirstBuffer = false;
}
if (timestamp == 0) {
ALOGW("%s: Stream %d: timestamp shouldn't be 0", __FUNCTION__, mId);
}
/* Certain consumers (such as AudioSource or HardwareComposer) use
* MONOTONIC time, causing time misalignment if camera timestamp is
* in BOOTTIME. Do the conversion if necessary. */

@ -662,9 +662,12 @@ status_t Camera3Stream::returnBuffer(const camera3_stream_buffer &buffer,
removeOutstandingBuffer(buffer);
// Buffer status may be changed, so make a copy of the stream_buffer struct.
camera3_stream_buffer b = buffer;
if (timestampIncreasing && timestamp != 0 && timestamp <= mLastTimestamp) {
ALOGW("%s: Stream %d: timestamp %" PRId64 " is not increasing. Prev timestamp %" PRId64,
ALOGE("%s: Stream %d: timestamp %" PRId64 " is not increasing. Prev timestamp %" PRId64,
__FUNCTION__, mId, timestamp, mLastTimestamp);
b.status = CAMERA3_BUFFER_STATUS_ERROR;
}
mLastTimestamp = timestamp;
@ -676,9 +679,9 @@ status_t Camera3Stream::returnBuffer(const camera3_stream_buffer &buffer,
*
* Do this for getBuffer as well.
*/
status_t res = returnBufferLocked(buffer, timestamp);
status_t res = returnBufferLocked(b, timestamp);
if (res == OK) {
fireBufferListenersLocked(buffer, /*acquired*/false, /*output*/true);
fireBufferListenersLocked(b, /*acquired*/false, /*output*/true);
}
// Even if returning the buffer failed, we still want to signal whoever is waiting for the

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