audio policy: extend API used to silence capture from a given app

In preparation for concurrent capture policy, extend current audio policy
interface setRecordSilenced(uid...) to a more generic API setAppState(uid...)

Bug: 111438757
Test: CTS test AudioRecord.testRecordNoDataForIdleUids
Change-Id: Idba540e2724a6c71ec275a5ff73c312e5b6040a4
gugelfrei
Eric Laurent 6 years ago
parent 3df5310387
commit f32108e7ba

@ -242,7 +242,7 @@ public:
bool reported) = 0;
virtual status_t setSurroundFormatEnabled(audio_format_t audioFormat, bool enabled) = 0;
virtual void setRecordSilenced(uid_t uid, bool silenced);
virtual void setAppState(uid_t uid, app_state_t state);
};

@ -3715,11 +3715,13 @@ status_t AudioPolicyManager::setSurroundFormatEnabled(audio_format_t audioFormat
return profileUpdated ? NO_ERROR : INVALID_OPERATION;
}
void AudioPolicyManager::setRecordSilenced(uid_t uid, bool silenced)
void AudioPolicyManager::setAppState(uid_t uid, app_state_t state)
{
Vector<sp<AudioInputDescriptor> > activeInputs = mInputs.getActiveInputs();
bool silenced = state == APP_STATE_IDLE;
ALOGV("AudioPolicyManager:setRecordSilenced(uid:%d, silenced:%d)", uid, silenced);
Vector<sp<AudioInputDescriptor> > activeInputs = mInputs.getActiveInputs();
for (size_t i = 0; i < activeInputs.size(); i++) {
sp<AudioInputDescriptor> activeDesc = activeInputs[i];
RecordClientVector clients = activeDesc->clientsList(true /*activeOnly*/);

@ -242,7 +242,7 @@ public:
// return the strategy corresponding to a given stream type
routing_strategy getStrategy(audio_stream_type_t stream) const;
virtual void setRecordSilenced(uid_t uid, bool silenced);
virtual void setAppState(uid_t uid, app_state_t state);
protected:
// A constructor that allows more fine-grained control over initialization process,

@ -340,17 +340,18 @@ status_t AudioPolicyService::dumpInternals(int fd)
return NO_ERROR;
}
void AudioPolicyService::setRecordSilenced(uid_t uid, bool silenced)
void AudioPolicyService::setAppState(uid_t uid, app_state_t state)
{
{
Mutex::Autolock _l(mLock);
if (mAudioPolicyManager) {
AutoCallerClear acc;
mAudioPolicyManager->setRecordSilenced(uid, silenced);
mAudioPolicyManager->setAppState(uid, state);
}
}
sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
if (af) {
bool silenced = state == APP_STATE_IDLE;
af->setRecordSilenced(uid, silenced);
}
}
@ -585,7 +586,9 @@ void AudioPolicyService::UidPolicy::onUidIdle(uid_t uid, __unused bool disabled)
void AudioPolicyService::UidPolicy::notifyService(uid_t uid, bool active) {
sp<AudioPolicyService> service = mService.promote();
if (service != nullptr) {
service->setRecordSilenced(uid, !active);
service->setAppState(uid, active ?
APP_STATE_FOREGROUND :
APP_STATE_IDLE);
}
}

@ -250,7 +250,7 @@ private:
virtual status_t shellCommand(int in, int out, int err, Vector<String16>& args);
// Sets whether the given UID records only silence
virtual void setRecordSilenced(uid_t uid, bool silenced);
virtual void setAppState(uid_t uid, app_state_t state);
// Overrides the UID state as if it is idle
status_t handleSetUidState(Vector<String16>& args, int err);

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