MediaCodecBuffer is meant to replace ABuffer and MediaBuffer in
communication between framework components. As the first step, replace
use of ABuffer in MediaCodec with MediaCodecBuffer, and adjust related
classes accordingly.
MediaCodec.getBuffer() and related APIs now returns MediaCodecBuffers;
thus change MediaCodec clients to use MediaCodecBuffer accordingly.
Test: manually tested for key use cases (Camera, YouTube and Play Movies)
Change-Id: Iba7ce131645e75ce5ddbf497fb793ab38b7f245b
Previously SkipCutBuffer would check its input parameters to ensure
they were sane, however since bogus values might be the result of
overflows, and overflow protection was recently turned on for
libstagefright, the compiler's overflow checks were performed before
SkipCutBuffer's, resulting in abort rather than just ignoring the
bogus values.
Moving the multiplication by framesize into SkipCutBuffer fixes this.
Change-Id: I1ad6744bb045a5212701bbf6ee44eecb5f318210
Previously SkipCutBuffer would check its input parameters to ensure
they were sane, however since bogus values might be the result of
overflows, and overflow protection was recently turned on for
libstagefright, the compiler's overflow checks were performed before
SkipCutBuffer's, resulting in abort rather than just ignoring the
bogus values.
Moving the multiplication by framesize into SkipCutBuffer fixes this.
Change-Id: I82497a05af17c91a8d271882f7354fae6497382a
Add support for ABuffer to SkipCutBuffer, and make it (re)allocate an
appropriately sized buffer when needed, rather then relying on the
caller to tell it ahead of time how big the buffers are going to be.
Change-Id: I8b5c9ba5dd2fc13ef8870b7d4fe93a1bfdc7a626
Gapless playback for appropriately tagged mp3 and m4a files.
Currently this is implemented in OMXCodec, which most players
use, but should be easy to support in other players as well by
using the SkipCutBuffer utility class.
Change-Id: I748c669adc1cfbe5ee9a7dea2fad945d48882551