Refactor the mechanism used by audio tracks to query and attach
to an output mixer/stream in audio flinger. This will:
- reduce the number of binder transactions needed to create a track
- move sample rate, framecount and flags validations to audio server
side
- move audio session allocation to audio server side
- prepare restriction of certain binder transactions to audioserver only
Test: CTS tests for AudioTrack
Change-Id: If4369aad6c080a56c0b42fbfcc97c8ade17a7439
Use AIDL to generate the IAudioRecord interface rather than using
a manually implemented interface.
Bug: 64223827
Test: Ran the AudioNativeTest and CtsMediaTestCases CTS tests.
Change-Id: Iade23c73253a97c358050bbd697ebe592b89a4c0
Make the binder opcode names match the method names
Test: builds OK, this does not change behavior
Change-Id: I7c56ddd1efabc81b5d0ab2d1979ba1001ec76994
This will allow to track activity at the track level instead of
at audio session level as only possible with current implementation.
AudioTracks and AudioRecords will receive a unique audio port ID the
first time they register to audio policy with
getOutputForAttr()/getInputForAttr() and keep this ID for their
lifetime.
This CL is the first partial change and just updates the
audio policy and audio flinger APIs used at track creation time.
Test: basic regression test of audio playback and capture use cases
Change-Id: I8d612e67738e120494f61e3f7c60bfd0b2c6a329
This makes it so audioserver doesn't need to link against the entire libmedia,
which has dependencies on camera, ICU, OpenGL and other things that aren't
needed for audio.
Test: build/boot
Change-Id: I99ba1a3dc3b33ca9b3abd98e7519dbf228ee62af