/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _ACAMERA_MANAGER_H #define _ACAMERA_MANAGER_H #include #include #include #include #include #include #include #include #include #include #include #include #include namespace android { namespace acam { /** * Per-process singleton instance of CameraManger. Shared by all ACameraManager * instances. Created when first ACameraManager is created and destroyed when * all ACameraManager instances are deleted. * * TODO: maybe CameraManagerGlobal is better suited in libcameraclient? */ class CameraManagerGlobal final : public RefBase { public: static CameraManagerGlobal& getInstance(); sp getCameraService(); void registerAvailabilityCallback( const ACameraManager_AvailabilityCallbacks *callback); void unregisterAvailabilityCallback( const ACameraManager_AvailabilityCallbacks *callback); void registerExtendedAvailabilityCallback( const ACameraManager_ExtendedAvailabilityCallbacks* callback); void unregisterExtendedAvailabilityCallback( const ACameraManager_ExtendedAvailabilityCallbacks* callback); /** * Return camera IDs that support camera2 */ void getCameraIdList(std::vector *cameraIds); private: sp mCameraService; const int kCameraServicePollDelay = 500000; // 0.5s const char* kCameraServiceName = "media.camera"; Mutex mLock; template void registerAvailCallback(const T *callback); class DeathNotifier : public IBinder::DeathRecipient { public: explicit DeathNotifier(CameraManagerGlobal* cm) : mCameraManager(cm) {} protected: // IBinder::DeathRecipient implementation virtual void binderDied(const wp& who); private: const wp mCameraManager; }; sp mDeathNotifier; class CameraServiceListener final : public hardware::BnCameraServiceListener { public: explicit CameraServiceListener(CameraManagerGlobal* cm) : mCameraManager(cm) {} virtual binder::Status onStatusChanged(int32_t status, const String16& cameraId); virtual binder::Status onPhysicalCameraStatusChanged(int32_t status, const String16& cameraId, const String16& physicalCameraId); // Torch API not implemented yet virtual binder::Status onTorchStatusChanged(int32_t, const String16&) { return binder::Status::ok(); } virtual binder::Status onCameraAccessPrioritiesChanged(); virtual binder::Status onCameraOpened(const String16&, const String16&) { return binder::Status::ok(); } virtual binder::Status onCameraClosed(const String16&) { return binder::Status::ok(); } private: const wp mCameraManager; }; sp mCameraServiceListener; // Wrapper of ACameraManager_AvailabilityCallbacks so we can store it in std::set struct Callback { explicit Callback(const ACameraManager_AvailabilityCallbacks *callback) : mAvailable(callback->onCameraAvailable), mUnavailable(callback->onCameraUnavailable), mAccessPriorityChanged(nullptr), mPhysicalCamAvailable(nullptr), mPhysicalCamUnavailable(nullptr), mContext(callback->context) {} explicit Callback(const ACameraManager_ExtendedAvailabilityCallbacks *callback) : mAvailable(callback->availabilityCallbacks.onCameraAvailable), mUnavailable(callback->availabilityCallbacks.onCameraUnavailable), mAccessPriorityChanged(callback->onCameraAccessPrioritiesChanged), mPhysicalCamAvailable(callback->onPhysicalCameraAvailable), mPhysicalCamUnavailable(callback->onPhysicalCameraUnavailable), mContext(callback->availabilityCallbacks.context) {} bool operator == (const Callback& other) const { return (mAvailable == other.mAvailable && mUnavailable == other.mUnavailable && mAccessPriorityChanged == other.mAccessPriorityChanged && mPhysicalCamAvailable == other.mPhysicalCamAvailable && mPhysicalCamUnavailable == other.mPhysicalCamUnavailable && mContext == other.mContext); } bool operator != (const Callback& other) const { return !(*this == other); } bool operator < (const Callback& other) const { if (*this == other) return false; if (mContext != other.mContext) return mContext < other.mContext; if (mPhysicalCamAvailable != other.mPhysicalCamAvailable) { return mPhysicalCamAvailable < other.mPhysicalCamAvailable; } if (mPhysicalCamUnavailable != other.mPhysicalCamUnavailable) { return mPhysicalCamUnavailable < other.mPhysicalCamUnavailable; } if (mAccessPriorityChanged != other.mAccessPriorityChanged) { return mAccessPriorityChanged < other.mAccessPriorityChanged; } if (mAvailable != other.mAvailable) return mAvailable < other.mAvailable; return mUnavailable < other.mUnavailable; } bool operator > (const Callback& other) const { return (*this != other && !(*this < other)); } ACameraManager_AvailabilityCallback mAvailable; ACameraManager_AvailabilityCallback mUnavailable; ACameraManager_AccessPrioritiesChangedCallback mAccessPriorityChanged; ACameraManager_PhysicalCameraAvailabilityCallback mPhysicalCamAvailable; ACameraManager_PhysicalCameraAvailabilityCallback mPhysicalCamUnavailable; void* mContext; }; android::Condition mCallbacksCond; size_t mPendingCallbackCnt = 0; void onCallbackCalled(); void drainPendingCallbacksLocked(); std::set mCallbacks; // definition of handler and message enum { kWhatSendSingleCallback, kWhatSendSingleAccessCallback, kWhatSendSinglePhysicalCameraCallback, }; static const char* kCameraIdKey; static const char* kPhysicalCameraIdKey; static const char* kCallbackFpKey; static const char* kContextKey; static const nsecs_t kCallbackDrainTimeout; class CallbackHandler : public AHandler { public: CallbackHandler(wp parent) : mParent(parent) {} void onMessageReceived(const sp &msg) override; private: wp mParent; void notifyParent(); void onMessageReceivedInternal(const sp &msg); }; sp mHandler; sp mCbLooper; // Looper thread where callbacks actually happen on sp getCameraServiceLocked(); void onCameraAccessPrioritiesChanged(); void onStatusChanged(int32_t status, const String8& cameraId); void onStatusChangedLocked(int32_t status, const String8& cameraId); void onStatusChanged(int32_t status, const String8& cameraId, const String8& physicalCameraId); void onStatusChangedLocked(int32_t status, const String8& cameraId, const String8& physicalCameraId); // Utils for status static bool validStatus(int32_t status); static bool isStatusAvailable(int32_t status); bool supportsCamera2ApiLocked(const String8 &cameraId); // The sort logic must match the logic in // libcameraservice/common/CameraProviderManager.cpp::getAPI1CompatibleCameraDeviceIds struct CameraIdComparator { bool operator()(const String8& a, const String8& b) const { uint32_t aUint = 0, bUint = 0; bool aIsUint = base::ParseUint(a.c_str(), &aUint); bool bIsUint = base::ParseUint(b.c_str(), &bUint); // Uint device IDs first if (aIsUint && bIsUint) { return aUint < bUint; } else if (aIsUint) { return true; } else if (bIsUint) { return false; } // Simple string compare if both id are not uint return a < b; } }; struct StatusAndHAL3Support { private: int32_t status = hardware::ICameraServiceListener::STATUS_NOT_PRESENT; mutable std::mutex mLock; std::set unavailablePhysicalIds; public: const bool supportsHAL3 = false; StatusAndHAL3Support(int32_t st, bool HAL3support): status(st), supportsHAL3(HAL3support) { }; StatusAndHAL3Support() = default; bool addUnavailablePhysicalId(const String8& physicalCameraId); bool removeUnavailablePhysicalId(const String8& physicalCameraId); int32_t getStatus(); void updateStatus(int32_t newStatus); std::set getUnavailablePhysicalIds(); }; // Map camera_id -> status std::map mDeviceStatusMap; // For the singleton instance static Mutex sLock; static CameraManagerGlobal* sInstance; CameraManagerGlobal() {}; ~CameraManagerGlobal(); }; } // namespace acam; } // namespace android; /** * ACameraManager opaque struct definition * Leave outside of android namespace because it's NDK struct */ struct ACameraManager { ACameraManager() : mGlobalManager(&(android::acam::CameraManagerGlobal::getInstance())) {} ~ACameraManager(); camera_status_t getCameraIdList(ACameraIdList** cameraIdList); static void deleteCameraIdList(ACameraIdList* cameraIdList); camera_status_t getCameraCharacteristics( const char* cameraId, android::sp* characteristics); camera_status_t openCamera(const char* cameraId, ACameraDevice_StateCallbacks* callback, /*out*/ACameraDevice** device); private: enum { kCameraIdListNotInit = -1 }; android::Mutex mLock; android::sp mGlobalManager; }; #endif //_ACAMERA_MANAGER_H