/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V2_0_BUFFERSTATUS_H #define ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V2_0_BUFFERSTATUS_H #include #include #include #include #include #include #include #include #include namespace android { namespace hardware { namespace media { namespace bufferpool { namespace V2_0 { namespace implementation { /** Returns monotonic timestamp in Us since fixed point in time. */ int64_t getTimestampNow(); bool isMessageLater(uint32_t curMsgId, uint32_t prevMsgId); bool isBufferInRange(BufferId from, BufferId to, BufferId bufferId); /** * A collection of buffer status message FMQ for a buffer pool. buffer * ownership/status change messages are sent via the FMQs from the clients. */ class BufferStatusObserver { private: std::map> mBufferStatusQueues; public: /** Creates a buffer status message FMQ for the specified * connection(client). * * @param connectionId connection Id of the specified client. * @param fmqDescPtr double ptr of created FMQ's descriptor. * * @return OK if FMQ is created successfully. * NO_MEMORY when there is no memory. * CRITICAL_ERROR otherwise. */ ResultStatus open(ConnectionId id, const StatusDescriptor** fmqDescPtr); /** Closes a buffer status message FMQ for the specified * connection(client). * * @param connectionId connection Id of the specified client. * * @return OK if the specified connection is closed successfully. * CRITICAL_ERROR otherwise. */ ResultStatus close(ConnectionId id); /** Retrieves all pending FMQ buffer status messages from clients. * * @param messages retrieved pending messages. */ void getBufferStatusChanges(std::vector &messages); }; /** * A buffer status message FMQ for a buffer pool client. Buffer ownership/status * change messages are sent via the fmq to the buffer pool. */ class BufferStatusChannel { private: bool mValid; std::unique_ptr mBufferStatusQueue; public: /** * Connects to a buffer status message FMQ from a descriptor of * the created FMQ. * * @param fmqDesc Descriptor of the created FMQ. */ BufferStatusChannel(const StatusDescriptor &fmqDesc); /** Returns whether the FMQ is connected successfully. */ bool isValid(); /** Returns whether the FMQ needs to be synced from the buffer pool */ bool needsSync(); /** * Posts a buffer release message to the buffer pool. * * @param connectionId connection Id of the client. * @param pending currently pending buffer release messages. * @param posted posted buffer release messages. */ void postBufferRelease( ConnectionId connectionId, std::list &pending, std::list &posted); /** * Posts a buffer status message regarding the specified buffer * transfer transaction. * * @param transactionId Id of the specified transaction. * @param bufferId buffer Id of the specified transaction. * @param status new status of the buffer. * @param connectionId connection Id of the client. * @param targetId connection Id of the receiver(only when the sender * posts a status message). * @param pending currently pending buffer release messages. * @param posted posted buffer release messages. * * @return {@code true} when the specified message is posted, * {@code false} otherwise. */ bool postBufferStatusMessage( TransactionId transactionId, BufferId bufferId, BufferStatus status, ConnectionId connectionId, ConnectionId targetId, std::list &pending, std::list &posted); /** * Posts a buffer invaliadation messge to the buffer pool. * * @param connectionId connection Id of the client. * @param invalidateId invalidation ack to the buffer pool. * if invalidation id is zero, the ack will not be * posted. * @param invalidated sets {@code true} only when the invalidation ack is * posted. */ void postBufferInvalidateAck( ConnectionId connectionId, uint32_t invalidateId, bool *invalidated); }; /** * A buffer invalidation FMQ for a buffer pool client. Buffer invalidation * messages are received via the fmq from the buffer pool. Buffer invalidation * messages are handled as soon as possible. */ class BufferInvalidationListener { private: bool mValid; std::unique_ptr mBufferInvalidationQueue; public: /** * Connects to a buffer invalidation FMQ from a descriptor of the created FMQ. * * @param fmqDesc Descriptor of the created FMQ. */ BufferInvalidationListener(const InvalidationDescriptor &fmqDesc); /** Retrieves all pending buffer invalidation messages from the buffer pool. * * @param messages retrieved pending messages. */ void getInvalidations(std::vector &messages); /** Returns whether the FMQ is connected succesfully. */ bool isValid(); }; /** * A buffer invalidation FMQ for a buffer pool. A buffer pool will send buffer * invalidation messages to the clients via the FMQ. The FMQ is shared among * buffer pool clients. */ class BufferInvalidationChannel { private: bool mValid; std::unique_ptr mBufferInvalidationQueue; public: /** * Creates a buffer invalidation FMQ for a buffer pool. */ BufferInvalidationChannel(); /** Returns whether the FMQ is connected succesfully. */ bool isValid(); /** * Retrieves the descriptor of a buffer invalidation FMQ. the descriptor may * be passed to the client for buffer invalidation handling. * * @param fmqDescPtr double ptr of created FMQ's descriptor. */ void getDesc(const InvalidationDescriptor **fmqDescPtr); /** Posts a buffer invalidation for invalidated buffers. * * @param msgId Invalidation message id which is used when clients send * acks back via BufferStatusMessage * @param fromId The start bufferid of the invalidated buffers(inclusive) * @param toId The end bufferId of the invalidated buffers(inclusive) */ void postInvalidation(uint32_t msgId, BufferId fromId, BufferId toId); }; } // namespace implementation } // namespace V2_0 } // namespace bufferpool } // namespace media } // namespace hardware } // namespace android #endif // ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V2_0_BUFFERSTATUS_H