/* * Copyright (C) 2013-2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_SERVERS_CAMERA3_OUTPUT_STREAM_H #define ANDROID_SERVERS_CAMERA3_OUTPUT_STREAM_H #include #include #include #include "utils/LatencyHistogram.h" #include "Camera3Stream.h" #include "Camera3IOStreamBase.h" #include "Camera3OutputStreamInterface.h" #include "Camera3BufferManager.h" namespace android { namespace camera3 { class Camera3BufferManager; /** * Stream info structure that holds the necessary stream info for buffer manager to use for * buffer allocation and management. */ struct StreamInfo { int streamId; int streamSetId; uint32_t width; uint32_t height; uint32_t format; android_dataspace dataSpace; uint64_t combinedUsage; size_t totalBufferCount; bool isConfigured; explicit StreamInfo(int id = CAMERA3_STREAM_ID_INVALID, int setId = CAMERA3_STREAM_SET_ID_INVALID, uint32_t w = 0, uint32_t h = 0, uint32_t fmt = 0, android_dataspace ds = HAL_DATASPACE_UNKNOWN, uint64_t usage = 0, size_t bufferCount = 0, bool configured = false) : streamId(id), streamSetId(setId), width(w), height(h), format(fmt), dataSpace(ds), combinedUsage(usage), totalBufferCount(bufferCount), isConfigured(configured){} }; /** * A class for managing a single stream of output data from the camera device. */ class Camera3OutputStream : public Camera3IOStreamBase, public Camera3OutputStreamInterface { public: /** * Set up a stream for formats that have 2 dimensions, such as RAW and YUV. * A valid stream set id needs to be set to support buffer sharing between multiple * streams. */ Camera3OutputStream(int id, sp consumer, uint32_t width, uint32_t height, int format, android_dataspace dataSpace, camera3_stream_rotation_t rotation, nsecs_t timestampOffset, const String8& physicalCameraId, int setId = CAMERA3_STREAM_SET_ID_INVALID); /** * Set up a stream for formats that have a variable buffer size for the same * dimensions, such as compressed JPEG. * A valid stream set id needs to be set to support buffer sharing between multiple * streams. */ Camera3OutputStream(int id, sp consumer, uint32_t width, uint32_t height, size_t maxSize, int format, android_dataspace dataSpace, camera3_stream_rotation_t rotation, nsecs_t timestampOffset, const String8& physicalCameraId, int setId = CAMERA3_STREAM_SET_ID_INVALID); /** * Set up a stream with deferred consumer for formats that have 2 dimensions, such as * RAW and YUV. The consumer must be set before using this stream for output. A valid * stream set id needs to be set to support buffer sharing between multiple streams. */ Camera3OutputStream(int id, uint32_t width, uint32_t height, int format, uint64_t consumerUsage, android_dataspace dataSpace, camera3_stream_rotation_t rotation, nsecs_t timestampOffset, const String8& physicalCameraId, int setId = CAMERA3_STREAM_SET_ID_INVALID); virtual ~Camera3OutputStream(); /** * Camera3Stream interface */ virtual void dump(int fd, const Vector &args) const; /** * Set the transform on the output stream; one of the * HAL_TRANSFORM_* / NATIVE_WINDOW_TRANSFORM_* constants. */ status_t setTransform(int transform); /** * Return if this output stream is for video encoding. */ bool isVideoStream() const; /** * Return if this output stream is consumed by hardware composer. */ bool isConsumedByHWComposer() const; /** * Return if this output stream is consumed by hardware texture. */ bool isConsumedByHWTexture() const; /** * Return if the consumer configuration of this stream is deferred. */ virtual bool isConsumerConfigurationDeferred(size_t surface_id) const; /** * Set the consumer surfaces to the output stream. */ virtual status_t setConsumers(const std::vector>& consumers); class BufferProducerListener : public SurfaceListener { public: BufferProducerListener(wp parent, bool needsReleaseNotify) : mParent(parent), mNeedsReleaseNotify(needsReleaseNotify) {} /** * Implementation of IProducerListener, used to notify this stream that the consumer * has returned a buffer and it is ready to return to Camera3BufferManager for reuse. */ virtual void onBufferReleased(); virtual bool needsReleaseNotify() { return mNeedsReleaseNotify; } virtual void onBuffersDiscarded(const std::vector>& buffers); private: wp mParent; bool mNeedsReleaseNotify; }; virtual status_t detachBuffer(sp* buffer, int* fenceFd); /** * Notify that the buffer is being released to the buffer queue instead of * being queued to the consumer. */ virtual status_t notifyBufferReleased(ANativeWindowBuffer *anwBuffer); /** * Drop buffers if dropping is true. If dropping is false, do not drop buffers. */ virtual status_t dropBuffers(bool dropping) override; /** * Query the physical camera id for the output stream. */ virtual const String8& getPhysicalCameraId() const override; /** * Set the graphic buffer manager to get/return the stream buffers. * * It is only legal to call this method when stream is in STATE_CONSTRUCTED state. */ status_t setBufferManager(sp bufferManager); /** * Query the ouput surface id. */ virtual ssize_t getSurfaceId(const sp &/*surface*/) { return 0; } virtual status_t getUniqueSurfaceIds(const std::vector&, /*out*/std::vector*) { return INVALID_OPERATION; }; /** * Update the stream output surfaces. */ virtual status_t updateStream(const std::vector> &outputSurfaces, const std::vector &outputInfo, const std::vector &removedSurfaceIds, KeyedVector, size_t> *outputMap/*out*/); /** * Apply ZSL related consumer usage quirk. */ static void applyZSLUsageQuirk(int format, uint64_t *consumerUsage /*inout*/); protected: Camera3OutputStream(int id, camera3_stream_type_t type, uint32_t width, uint32_t height, int format, android_dataspace dataSpace, camera3_stream_rotation_t rotation, const String8& physicalCameraId, uint64_t consumerUsage = 0, nsecs_t timestampOffset = 0, int setId = CAMERA3_STREAM_SET_ID_INVALID); /** * Note that we release the lock briefly in this function */ virtual status_t returnBufferCheckedLocked( const camera3_stream_buffer &buffer, nsecs_t timestamp, bool output, const std::vector& surface_ids, /*out*/ sp *releaseFenceOut); virtual status_t disconnectLocked(); status_t getEndpointUsageForSurface(uint64_t *usage, const sp& surface) const; status_t configureConsumerQueueLocked(); // Consumer as the output of camera HAL sp mConsumer; uint64_t getPresetConsumerUsage() const { return mConsumerUsage; } static const nsecs_t kDequeueBufferTimeout = 1000000000; // 1 sec status_t getBufferLockedCommon(ANativeWindowBuffer** anb, int* fenceFd); private: int mTransform; virtual status_t setTransformLocked(int transform); bool mTraceFirstBuffer; // Name of Surface consumer String8 mConsumerName; // Whether consumer assumes MONOTONIC timestamp bool mUseMonoTimestamp; /** * GraphicBuffer manager this stream is registered to. Used to replace the buffer * allocation/deallocation role of BufferQueue. */ sp mBufferManager; /** * Buffer producer listener, used to handle notification when a buffer is released * from consumer side, or a set of buffers are discarded by the consumer. */ sp mBufferProducerListener; /** * Flag indicating if the buffer manager is used to allocate the stream buffers */ bool mUseBufferManager; /** * Timestamp offset for video and hardware composer consumed streams */ nsecs_t mTimestampOffset; /** * Consumer end point usage flag set by the constructor for the deferred * consumer case. */ uint64_t mConsumerUsage; // Whether to drop valid buffers. bool mDropBuffers; /** * Internal Camera3Stream interface */ virtual status_t getBufferLocked(camera3_stream_buffer *buffer, const std::vector& surface_ids); virtual status_t returnBufferLocked( const camera3_stream_buffer &buffer, nsecs_t timestamp, const std::vector& surface_ids); virtual status_t queueBufferToConsumer(sp& consumer, ANativeWindowBuffer* buffer, int anwReleaseFence, const std::vector& surface_ids); virtual status_t configureQueueLocked(); virtual status_t getEndpointUsage(uint64_t *usage) const; /** * Private methods */ void onBuffersRemovedLocked(const std::vector>&); status_t detachBufferLocked(sp* buffer, int* fenceFd); // Call this after each dequeueBuffer/attachBuffer/detachNextBuffer call to get update on // removed buffers. Set notifyBufferManager to false when the call is initiated by buffer // manager so buffer manager doesn't need to be notified. void checkRemovedBuffersLocked(bool notifyBufferManager = true); // Check return status of IGBP calls and set abandoned state accordingly void checkRetAndSetAbandonedLocked(status_t res); // If the status indicates abandonded stream, only log when state hasn't been updated to // STATE_ABANDONED static bool shouldLogError(status_t res, StreamState state); static const int32_t kDequeueLatencyBinSize = 5; // in ms CameraLatencyHistogram mDequeueBufferLatency; }; // class Camera3OutputStream } // namespace camera3 } // namespace android #endif