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117 lines
3.8 KiB
117 lines
3.8 KiB
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef AAUDIO_AAUDIO_SERVICE_H
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#define AAUDIO_AAUDIO_SERVICE_H
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#include <time.h>
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#include <pthread.h>
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#include <binder/BinderService.h>
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#include <media/AudioClient.h>
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#include <aaudio/AAudio.h>
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#include "binding/AAudioCommon.h"
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#include "binding/AAudioServiceInterface.h"
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#include "binding/IAAudioService.h"
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#include "AAudioServiceStreamBase.h"
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#include "AAudioStreamTracker.h"
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namespace android {
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class AAudioService :
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public BinderService<AAudioService>,
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public BnAAudioService,
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public aaudio::AAudioServiceInterface
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{
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friend class BinderService<AAudioService>;
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public:
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AAudioService();
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virtual ~AAudioService();
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static const char* getServiceName() { return AAUDIO_SERVICE_NAME; }
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virtual status_t dump(int fd, const Vector<String16>& args) override;
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virtual void registerClient(const sp<IAAudioClient>& client);
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aaudio::aaudio_handle_t openStream(const aaudio::AAudioStreamRequest &request,
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aaudio::AAudioStreamConfiguration &configurationOutput)
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override;
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aaudio_result_t closeStream(aaudio::aaudio_handle_t streamHandle) override;
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aaudio_result_t getStreamDescription(
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aaudio::aaudio_handle_t streamHandle,
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aaudio::AudioEndpointParcelable &parcelable) override;
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aaudio_result_t startStream(aaudio::aaudio_handle_t streamHandle) override;
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aaudio_result_t pauseStream(aaudio::aaudio_handle_t streamHandle) override;
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aaudio_result_t stopStream(aaudio::aaudio_handle_t streamHandle) override;
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aaudio_result_t flushStream(aaudio::aaudio_handle_t streamHandle) override;
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aaudio_result_t registerAudioThread(aaudio::aaudio_handle_t streamHandle,
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pid_t tid,
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int64_t periodNanoseconds) override;
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aaudio_result_t unregisterAudioThread(aaudio::aaudio_handle_t streamHandle,
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pid_t tid) override;
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aaudio_result_t startClient(aaudio::aaudio_handle_t streamHandle,
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const android::AudioClient& client,
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audio_port_handle_t *clientHandle) override;
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aaudio_result_t stopClient(aaudio::aaudio_handle_t streamHandle,
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audio_port_handle_t clientHandle) override;
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aaudio_result_t disconnectStreamByPortHandle(audio_port_handle_t portHandle);
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private:
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/**
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* Lookup stream and then validate access to the stream.
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* @param streamHandle
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* @return
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*/
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sp<aaudio::AAudioServiceStreamBase> convertHandleToServiceStream(
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aaudio::aaudio_handle_t streamHandle);
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bool releaseStream(const sp<aaudio::AAudioServiceStreamBase> &serviceStream);
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aaudio_result_t checkForPendingClose(const sp<aaudio::AAudioServiceStreamBase> &serviceStream,
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aaudio_result_t defaultResult);
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android::AudioClient mAudioClient;
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aaudio::AAudioStreamTracker mStreamTracker;
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enum constants {
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DEFAULT_AUDIO_PRIORITY = 2
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};
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};
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} /* namespace android */
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#endif //AAUDIO_AAUDIO_SERVICE_H
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