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62 lines
1.8 KiB
62 lines
1.8 KiB
/*
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* Copyright (C) 2017 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef AAUDIO_AAUDIO_ENDPOINT_MANAGER_H
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#define AAUDIO_AAUDIO_ENDPOINT_MANAGER_H
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#include <map>
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#include <mutex>
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#include <utils/Singleton.h>
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#include "binding/AAudioServiceMessage.h"
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#include "AAudioServiceEndpoint.h"
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#include "AAudioServiceEndpointCapture.h"
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#include "AAudioServiceEndpointPlay.h"
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namespace aaudio {
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class AAudioEndpointManager : public android::Singleton<AAudioEndpointManager>{
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public:
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AAudioEndpointManager();
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~AAudioEndpointManager() = default;
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/**
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* Find a service endpoint for the given deviceId and direction.
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* If an endpoint does not already exist then it will try to create one.
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*
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* @param deviceId
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* @param direction
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* @return endpoint or nullptr
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*/
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AAudioServiceEndpoint *openEndpoint(android::AAudioService &audioService,
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int32_t deviceId,
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aaudio_direction_t direction);
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void closeEndpoint(AAudioServiceEndpoint *serviceEndpoint);
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private:
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std::mutex mLock;
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std::map<int32_t, AAudioServiceEndpointCapture *> mInputs;
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std::map<int32_t, AAudioServiceEndpointPlay *> mOutputs;
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};
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} /* namespace aaudio */
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#endif //AAUDIO_AAUDIO_ENDPOINT_MANAGER_H
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